//--------------------------------------------------------------------------------
// This file is a portion of the D2D1Renderer.  It is distributed
// under the MIT License, available in the root of this distribution and 
// at the following URL:
//
// http://www.opensource.org/licenses/mit-license.php
//
// Copyright (c) Mirco Timmermann
//
//--------------------------------------------------------------------------------
#pragma once

#include "..\DisplayObject.h"
#include "..\Graphics.h"

namespace D2 {

class Shape : public DisplayObject {
	
public:
	Shape();
	~Shape(void);

	virtual bool Draw(Direct2DContext* ctx, D2D1::Matrix3x2F* mtx = 0);

public:
	Graphics graphics;

};

}